The Game of Lives (Mortality Doctrine #3), by James Dashner.
Michael used to live to game, but the games he was playing have become
all too real. Only weeks ago, sinking into the Sleep was fun. The
VirtNet combined the most cutting-edge technology and the most
sophisticated gaming for a full mind-body experience. And it was
Michael's passion. But now every time Michael sinks, he risks his life.
The games are over. The VirtNet has become a world of deadly
consequences, and Kaine grows stronger by the day. The Mortality
Doctrine--Kaine's master plan--has nearly been realized, and little by
little the line separating the virtual from the real is blurring. If
Kaine succeeds, it will mean worldwide cyber domination. And it looks
like Michael and his friends are the only ones who can put the monster
back in the box--if Michael can figure out who his friends really are.
My Diary from the Edge of the World, by Jodi Lynn Anderson.
Told in diary form by an irresistible heroine, this playful and perceptive novel from the New York Times bestselling author of Peaches and the May Bird trilogy sparkles with science, myth, magic, and the strange beauty of the everyday marvels we sometimes forget to notice.
Spirited, restless Gracie Lockwood has lived in Cliffden, Maine, her whole life. She’s a typical girl in an atypical world: one where sasquatches helped to win the Civil War, where dragons glide over Route 1 on their way south for the winter (sometimes burning down a T.J. Maxx or an Applebee’s along the way), where giants hide in caves near LA and mermaids hunt along the beaches, and where Dark Clouds come for people when they die.
To Gracie it’s all pretty ho-hum…until a Cloud comes looking for her little brother Sam, turning her small-town life upside down. Determined to protect Sam against all odds, her parents pack the family into a used Winnebago and set out on an epic search for a safe place that most people say doesn’t exist: The Extraordinary World. It’s rumored to lie at the ends of the earth, and no one has ever made it there and lived to tell the tale. To reach it, the Lockwoods will have to learn to believe in each other—and to trust that the world holds more possibilities than they’ve ever imagined.
Old School (Wimpy Kid #10), by Jeff Kinney.
Life was better in the old days. Or was it? That's the question Greg
Heffley is asking as his town voluntarily unplugs and goes
electronics-free. But modern life has its conveniences, and Greg isn't
cut out for an old-fashioned world. With tension building inside and
outside the Heffley home, will Greg find a way to survive? Or is going
"old school" just too hard for a kid like Greg?
Ruffleclaw, by Cornelia Funke. (Also available in audio.)
Goodbye, earthworms. Hello, chocolate cake!
Cornelia Funke's signature touch of imagination and humor delights young readers in her chapter books--Emma and the Blue Genie, The Pirate Pig, and Ruffleclaw.
Ruffleclaw is a
furry red monster who lives under a toolshed, and he's sick of eating
bugs. When he decides to move in with a family of humans, he climbs
right into bed with a boy named Tommy. Tommy wants to keep Ruffleclaw as
a pet, but it won't be easy. Ruffleclaw makes huge messes--he spits, he
drinks shampoo, and he eats everything in the fridge . . . along with
the plates! Can Tommy teach his monster to behave?
Toys Meet Snow: Being the Wintertime Adventures of a Curious Stuffed Buffalo, a Sensitive Plush Stingray, and a Book-loving Rubber Ball, by Emily Jenkins. Illustrated by Paul O. Zelinsky.
Lumphy, StingRay, and Plastic--the toys from the beloved chapter books Toys Go Out, Toy Dance Party, and Toys Come Home--are
back in a glorious full-color picture book, perfect for gift-giving
this holiday season. Acclaimed author Emily Jenkins and Caldecott
Medal--winning illustrator Paul Zelinsky have created a book destined to
become a classic.
Children who have loved listening to the
Toys trilogy, as well as those meeting the toys for the very first time,
will be thrilled to see Lumphy, StingRay, and Plastic venture outdoors
to play in the snow. Together the toys build a snowman, make snow
angels, and, when day is done, head back inside their cozy house and
wait for the return of the Little Girl.
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